12/27/2023 0 Comments Starmade cloaker![]() The Cloaker, while a useful device on its own, does not prevent a ship from appearing in a player's HUD and being targetable (by AI and players alike), and should, therefore, be used in combination with a RadarJammer to completely prevent detection.If the cloaked ship activates a Scanner, this will cause it to de-cloak itself. Scanned: When a ship in the same sector as the cloaked ship activates a Scanner.Ship Hit: When the cloaked ship takes any damage (excluding to shields).Power Failure: When the cloaked ship runs out of power to sustain the cloak.Charging, and activating, a Jump Drive.Actions which do not trigger the Action Taken condition:.Using a Scanner (This is uncertain, since a cloaked ship using a Scanner will trigger the Scanned condition, which has a longer delay than the penalty for taking an action).Activating the Ship Core in the hotbar (fires a "Core Beam" which can open doors).Action Taken: When the cloaked ship performs any of the actions listed below:.Turned Off: When the Cloaker is turned off by the player piloting the cloaked ship.These reactivation delays are listed in the table below, with brief definitions for each condition listed prior: Regardless of ship size, only a singular Cloaker block is required to successfully cloak, as long as there is sufficient power.Ī Cloaker, when deactivated, cannot be turned on again for a period defined by the cause of its deactivation. Operating a Cloaker costs 1,450 e/sec per unit of mass cloaked, including the mass of all docked entities. The power usage of a Cloaker is dependent on the size of the ship. It will also automatically deactivate whenever a weapon or support system is activated. It will remain active until it runs out of power, or is deactivated by pressing Left Click again. From there, it can be activated in the same way as any other active module, by selecting it in the hotbar and pressing Left Click. Heki Offizier des Widerstands Beiträge: 1853 Registriert: Mo 3.As with weapon computers, the Cloaker can be assigned to a hotbar slot by opening the weapons menu, G, and dragging and dropping its icon into the desired hotbar slot. Tutorial: interactive tutorial to learn the basics You can upload your blueprints to any multi player serverĪI: fight your own creations alone or in coop mode Share: save, import & export your own ships as blueprints. Multiplatform: runs on windows, mac and linux Stealth: use radar jamming and cloaking modules for a surprise attack. Physics: fully integrated modern physics engine for real box-on-box collisions Salvage: salvage the ships of your fallen enemies to gain credits There already is a big arsenal of destructive modules: Missiles (normal, heat seeking and target chasing), Lasers, and Explosive modules that detonate on impact Multiplayer: full multi player: share control of your ship or design a ship togetherĭestroy: destroy your enemies with your powerful weapons or just infiltrate an enemy ship. Combine elements to groups to make your modules even more powerful. StarMade is a minecraft inspired 3D sandbox space shooter.Įxplore: Explore space generated in real time around youĭesign: design you own ship or space station.Ĭustomize: create customized weapons, harvesting elements, shields and docking stations for your ship.
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